I'm not sure I've ever explicitly articulated this to any of my players, so let me take this opportunity: "Sailing the River of Worlds" is a limited campaign, which is to say it has a definite beginning, middle, and end, and when we get to the end the campaign will close. I haven't actually plotted every single step along the way, but I know how the campaign will end (in both the case of player success and the case of player failure), and once we reach that point, that's it. That will be our curtain call.
I'm sorry if this clashes with your expectations; I just don't want anyone to feel like I'm springing this on them at the last second.
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment